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Tag: typescript

My First Day With TypeScript

Posted on Saturday, February 6th, 2021Saturday, February 6th, 2021 by Rob Hallam

Okay, day-and-a-bit. First impressions! I’ve been coding up a dice roller for a friend’s in-development RPG, and I decided on a whim to give TypeScript a try. Here’s some early impressions of the language — both TS and JS — coming from a mainly python background. Interfaces My very first thought was “what the heck […]

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Coding Basic Modules For FoundryVTT

Posted on Wednesday, February 3rd, 2021Saturday, February 6th, 2021 by Rob Hallam

Not a guide A while back I installed Foundry VTT, the web-based tabletop system developed by Atropos (It’s great, check it out). I ended up writing a small module for it, for converting walls to drawings (ie lines) so that a GM doesn’t have to duplicate effort if he’s making up a quick map on-the-fly. […]

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