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	<title>Bertie Baggio&#039;s Wonderland &#187; pc games</title>
	<atom:link href="http://blog.roberthallam.org/category/pc-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.roberthallam.org</link>
	<description>armchair rebel and cheerful raconteur</description>
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		<title>TF2 Connection Problems Persist</title>
		<link>http://blog.roberthallam.org/2011/06/tf2-connection-problems-persist/</link>
		<comments>http://blog.roberthallam.org/2011/06/tf2-connection-problems-persist/#comments</comments>
		<pubDate>Tue, 28 Jun 2011 15:07:11 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[valve games]]></category>
		<category><![CDATA[bebox]]></category>
		<category><![CDATA[connection]]></category>
		<category><![CDATA[fix]]></category>
		<category><![CDATA[tf2]]></category>
		<category><![CDATA[timeout]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=424</guid>
		<description><![CDATA[Team Fortress 2 has recently gone free to play, which I am guessing has resulted in a big spike in players (it is currently the most played game on Steam, with a peak of nearly 100 000 players today &#8211; no doubt it was busier at the weekend). As a result, my old post on [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2011/06/tf2-connection-problems-persist/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Solo Runs In Alien Swarm (Optionally With Bots)</title>
		<link>http://blog.roberthallam.org/2011/01/solo-runs-in-alien-swarm-optionally-with-bots/</link>
		<comments>http://blog.roberthallam.org/2011/01/solo-runs-in-alien-swarm-optionally-with-bots/#comments</comments>
		<pubDate>Mon, 03 Jan 2011 05:40:21 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[pc games]]></category>
		<category><![CDATA[valve games]]></category>
		<category><![CDATA[alien swarm]]></category>
		<category><![CDATA[bots]]></category>
		<category><![CDATA[solo]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=386</guid>
		<description><![CDATA[Alien Swarm is still a fun game, and after a quick session this evening I felt like giving a solo run a try. Problem is, if you go to &#8220;Play online&#8221; and try to start by yourself the game complains that &#8220;This mission requires at least two players playing&#8221;. Fortunately, the developers were kind enough [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2011/01/solo-runs-in-alien-swarm-optionally-with-bots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Display Hit Damage Plugin For Counter-Strike Source</title>
		<link>http://blog.roberthallam.org/2010/11/display-hit-damage-plugin-for-counter-strike-source/</link>
		<comments>http://blog.roberthallam.org/2010/11/display-hit-damage-plugin-for-counter-strike-source/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 17:54:36 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[counter strike source]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[wisdom]]></category>
		<category><![CDATA[alliedmods]]></category>
		<category><![CDATA[counter-strike]]></category>
		<category><![CDATA[css]]></category>
		<category><![CDATA[damage]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=366</guid>
		<description><![CDATA[I&#8217;ve been getting a Counter-Strike Source server up and running for giggles, and one thing I&#8217;ve been enjoying is when damage on hitting someone is shown. Long story short, Google comes up short on searching for this (there&#8217;s a couple of commands in the old AMX Mod X apparently, for CS 1.6). However, exvel has [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2010/11/display-hit-damage-plugin-for-counter-strike-source/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Playing The Steam Version of Indiana Jones and the Fate of Atlantis</title>
		<link>http://blog.roberthallam.org/2010/07/indiana-jones-and-the-fate-of-atlantis/</link>
		<comments>http://blog.roberthallam.org/2010/07/indiana-jones-and-the-fate-of-atlantis/#comments</comments>
		<pubDate>Thu, 08 Jul 2010 02:02:20 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[old games]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[indiana jones]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[steam]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=323</guid>
		<description><![CDATA[As someone who still has the original floppies for Indiana Jones and the Fate of Atlantis (or IJatFoA, it&#8217;s easier that way), I thought I&#8217;d give the Steam version a whirl. I picked it up (along with The Last Crusade) probably when it was on sale as part of a bundle. My initial thoughts are: [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2010/07/indiana-jones-and-the-fate-of-atlantis/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>My Short APB Review</title>
		<link>http://blog.roberthallam.org/2010/06/my-short-apb-review/</link>
		<comments>http://blog.roberthallam.org/2010/06/my-short-apb-review/#comments</comments>
		<pubDate>Fri, 25 Jun 2010 13:10:52 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[reviews]]></category>
		<category><![CDATA[apb]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[mmo]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=320</guid>
		<description><![CDATA[(Note: I also posted this over on Slashdot on the story about the fact that APB is to use in-game advertisements) Having played the beta, my short review of APB is: &#8220;drive here, shoot stuff, repeat&#8221;. Oops! Seems like I broke the embargo on reviews which was initially set at 10 freakin&#8217; days after release! [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2010/06/my-short-apb-review/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Little Rocket Man / Get Some Grub</title>
		<link>http://blog.roberthallam.org/2009/11/episode-2-achievements/</link>
		<comments>http://blog.roberthallam.org/2009/11/episode-2-achievements/#comments</comments>
		<pubDate>Tue, 24 Nov 2009 21:30:10 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[valve games]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=278</guid>
		<description><![CDATA[A6BQXSMBXD9S [for Technorati, please ignore] If, like me, you are looking to round off your Half Life 2 Episode 2 achievements, you&#8217;ll want to have a look at the following two guides: Get Some Grub Not tricky, just time consuming. Have a look at Nibbles&#8217; guide on GameFAQs (link), which painstakingly walks you through all [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2009/11/episode-2-achievements/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>HOWTO: Highlighting Kill Weapons In Battlefield 2142</title>
		<link>http://blog.roberthallam.org/2009/10/howto-highlighting-kill-weapons-in-battlefield-2142/</link>
		<comments>http://blog.roberthallam.org/2009/10/howto-highlighting-kill-weapons-in-battlefield-2142/#comments</comments>
		<pubDate>Mon, 19 Oct 2009 19:34:06 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[battlefield 2142]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[2142]]></category>
		<category><![CDATA[battlefield]]></category>
		<category><![CDATA[highlights]]></category>
		<category><![CDATA[localisation]]></category>
		<category><![CDATA[mods]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=237</guid>
		<description><![CDATA[I&#8217;ve been playing a little Battlefield 2142 recently. Because I notice little things, I missed the weapon highlighting that I was used to in Battlefield 2. In trying to rectify this, I found that it&#8217;s actually quite tricky to find out how to do this. Most searches include posts about the BF2 version, with 2142 [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2009/10/howto-highlighting-kill-weapons-in-battlefield-2142/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Left 4 Dead 2</title>
		<link>http://blog.roberthallam.org/2009/06/left-4-dead-2/</link>
		<comments>http://blog.roberthallam.org/2009/06/left-4-dead-2/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 17:20:53 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[pc games]]></category>
		<category><![CDATA[valve games]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=210</guid>
		<description><![CDATA[So it&#8217;s official, Valve have announced Left 4 Dead 2;. I&#8217;m excited.Â  I won&#8217;t be participating in any boycott, as I&#8217;ve gotten a lot of value from the current iteration (as you can see). Honestly, this sense of entitlement is mind-boggling. I understand that some are frustrated that it took so long for Dead Air [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2009/06/left-4-dead-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Team Fortress 2 Pyro Update</title>
		<link>http://blog.roberthallam.org/2008/06/team-fortress-2-pyro-update/</link>
		<comments>http://blog.roberthallam.org/2008/06/team-fortress-2-pyro-update/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 18:36:09 +0000</pubDate>
		<dc:creator>Kenny</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[valve games]]></category>
		<category><![CDATA[pyro]]></category>
		<category><![CDATA[tf2]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=194</guid>
		<description><![CDATA[To go along with the Medic update released a while back, Valve are now releasing the Pyro version. Not only is the release time shockingly soon after the medic update, they seem to have learned from that, and changed a few things. Firstly though, the other stuff. This update also includes 2 new maps, cp_fastlane [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2008/06/team-fortress-2-pyro-update/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Spore Creature Creator</title>
		<link>http://blog.roberthallam.org/2008/06/spore-creature-creator/</link>
		<comments>http://blog.roberthallam.org/2008/06/spore-creature-creator/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 18:18:27 +0000</pubDate>
		<dc:creator>Kenny</dc:creator>
				<category><![CDATA[all posts]]></category>
		<category><![CDATA[battlefield 2]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[pc games]]></category>
		<category><![CDATA[spore]]></category>
		<category><![CDATA[creature creator]]></category>
		<category><![CDATA[fun]]></category>

		<guid isPermaLink="false">http://blog.roberthallam.org/?p=188</guid>
		<description><![CDATA[Long time no blog, but bored now. The Spore Creature Creator Demo has been released to the wild. It is a trial which contains 25% of the goodness in the full creature creator which you will be able to purchase for $10. Seems like a bitchingly good way to make money to me, a lot [...]]]></description>
		<wfw:commentRss>http://blog.roberthallam.org/2008/06/spore-creature-creator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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