It has always been hinted that Crysis is the first in a three part story, and after finsihing it I can say this seems very likely. Plus, Cevat Yerli hinted at this a few days ago in an IRC chat with the Incrysis community (the full chat can be seen here). Now it seems there is another hint of a little bit of news on the whole thing. Steven Bender who is head of the Animation team at Crytek, said at a recent event in Berlin that the second part will not only continue the story of the aliens and Koreans, but also improve on the graphics (somehow…). He specifically mentioned improvements to animations and facial textures. Their goal is to get the game feeling so realistic it’s like you are in a film. He also hinted that Crytek were working on another project, a rumour also fueled when they opened up another Studio a few months ago (source: google it you lazy people).
Well, You can’t fault them, it’s not two weeks out the door and they are already seeing ways to improve the graphics. Here’s hoping we get some more information soon and that we don’t have to wait 3 years for this second part to be released!
Original German Source
Shocking English translation
After years of waiting and anticipating Crysis has finally arrived! The big question is – was it worth the wait? The short answer is “Hell Yes!”, while the long answer is more complicated…
First off is the system requirements – this game is mean on your PC. It will stretch any system to its limits. I am running on a Q6600, 8800GTX, 4GB system, and there were some noticeable slow downs at first. However, by using the first 20 minute section to tweak my settings, managed to get it running at 30 fps with all the settings on High and AA on 4x. Now I do have Vista and can use Very High legitimately (There is a hack to get it working on XP), however I found the trade-off between increased image quality and frame rate drop really didn’t make it worth it. Also, AA seems to kill any frame rate you had – 4x was the maximum I could put it on without watching a slideshow.
Having got the settings just right – the game ran very smoothly and it looks jolly good! In fact, it is by far the best looking game I think I have ever played. This is in part to the excellent technologies running behind the scenes, but also in part by some excellent art direction and all rounded off with some clever level design to show all this off. But everyone knew this game was going to look good. It was the one thing that was certain before its release. But how does the rest of the game hold up?
Continue reading “Crysis Review”
I have been away for a wee while down in the London trying to get some work experience and generally not doing any work at all. I returned a few weeks ago, but have been busy wasting time so haven’t gotten round to posting here. It seems the quality of posting dropped dramatically in my abscence so I am here to restore some order. I thought that I would start by going on a bit of a spiel about all the games coming out before the end of the year and tell you why they look promising. I have an awesome plan for another post, but I need to pace myself. So, get ready for a (not so) quick rundown of (in my opinion) the games to look out for this year.
Continue reading “Long awaited return post!”
OK, I have decided that the standard has been slipping lately in this blog, so I am making a return to bring it back to it’s former glory!
Now the title is a little misleading. This isn’t about Crysis, it is about the CryENGINE2, or more specifically, the editor which allows you to utilise this engine. It just so happens the demos that are available are all for Crysis maps (the only game to be written with the engine…yet). But I have to say the editor looks like it could be a whole new game in itself!
Continue reading “NOT a Crysis Post!!”
Well some more Crysis news. A new video and interview has emerged from the wonderful people over at Gamespot. While the interview doesn’t reveal much new, the video is awesome. This video alone is enough to make me buy the game to be honest. It shows off the lush environments, the attention to detail, the destructable environment and most importantly the nanosuit and the weapon customizations. The video only contains one small camp and only 4 or 5 baddies, imagine this on a much bigger scale and you will see why Crysis is going to be awesome.
Here is also another few seconds of footage from the Microsoft Press Conference Games for Windows Video at the CES 2007 (Props to Incrysis.com for the video sources).
Catch you later dudes!
In case you didn’t know, Crysis is to be the next game from Far Cry developers Crytek – using their new CryEngine2. Far Cry pushed the boundaries of what PCs were capable of when it was first released, and also managed to pack in a brilliant and open ended single player campaign as well as a (admittedly a bit uninspired) multiplayer system. Crysis looks like it will be doing the same thing again.
Continue reading “Crysis”
Far Cry was, and still is, one of the best looking games to date. The huge outdoor environments and detailed murky indoor ones, set the mood fantasticly well, and made the experience great fun!
An now, Crytek has come up with their next project, the Cry Engine 2, and the game to show it off – Crysis.
The details are sketchy, and the article posted below is in German, which isn’t much good to me, but the screenshots speak for themselves. This is using the new dx10 and all the latest technology avaliable. I am impressed, and I shall keep you updated if anything more comes out about this.
EDIT: Check out the awesome film clip of the effects and technologies they use…it looks pretty darn good.
Continue reading “Cry Engine 2 and Crysis”